Free Psd Premium Tutorial: Create a Mixed Style Collage
Resources
You'll find a stack of goodies in the "source" folder. You'll also need the following stock photography to complete this tutorial.- Colored Grunge Textures
- The medium version of Model One
- The medium version of Model Two
- Bird by Doc
- Mountains
- Asteroid
- Astronaut
Preparation
Before you start it's best to establish which style you want to develop. I don’t really stick to a specific one because over the years I've developed a diverse range of styles. For this tutorial I wanted to explore the possibilities of combining hand-drawn elements and model photography with a touch of retro kitsch thrown in for good measure.The next step was to gather together existing elements that I could recycle with new images. If you've worked through my Premium tutorials, some of these elements will be familiar. Next, I got to work with pen and paper and created a page of doodles, which was then scanned at 300 dpi. Feel free to use a tablet for this part, but personally I prefer working away from the computer in the traditional way.
If you're stuck for doodle ideas, check out the work these artists for some inspiration: Jamie Tao, Raphaël Vicenzi and Mike Harrison.

Step 1
Create a new RGB canvas 2008 px X 2835 px with the Resolution set at 300 pixels per inch and select White under the Background Contents drop-down menu.




Step 2
We now need to extract our first model. Switch to your Channels tab and cycle through each channel in turn to determine which holds the most contrast – in this case it’s the Green. Drag its thumbnail over the Create new channel icon at the foot of the palette to duplicate it. Now hit Command/Ctrl + L to access the Levels dialogue box and set the Input sliders as shown. Don’t sweat over the remaining background detail – we'll deal with this next.





In the next window choose On Layers (L) from the View drop-down menu, then check the Smart Radius button and set the Radius field to 2.5 px. Now activate the Decontaminate Colors option and set the Amount value to 68% and hit OK.



Step 3
You can now apply the same isolation techniques on the second model.


Step 4
Load the "grunge_brushes.abr" from the "source" folder. To familiarize yourself with them, open a new canvas and have a play; as these brushes are image-based, you'll find they work best used in a stamping fashion, also open the Brush panel from the options bar and experiment by rotating and flipping them to avoid repetition.



Step 5
Disable the visibility of the "Background" layer and the "BACKGROUND" folder. Place an empty layer called "Figures merged" at the top within the "FIGURES" folder. Now go to Image > Apply Image, check the Blending option is set to Normal and hit OK. Your new layer now contains a composite of all visible layers.

Step 6
We now need to darken the torso of our first model. Add a layer at the bottom of the stack within the same folder and name it "Figure 1 fill". Command/Ctrl-click the "Figure 1" layer thumbnail to generate a selection. Ensure the new layer is the target layer and your Foreground color is set to black. Now hold Shift and drag a Linear Gradient from the bottom up using the Foreground to Transparent preset. Finally, change the Blend Mode to Multiply and lower the Opacity to 87%.
Step 7
Revisit your "Texture 1" layer and add a mask. Now use a large, soft-edged brush to hide the central area. My mask is shown in isolation to the right of the screengrab.
Step 8
Open "Dots_1.jpg" from the "source" folder and press Option + Shift + Command/Ctrl + B to apply an Infrared Black and White adjustment directly to the layer. Now use the Elliptical Marquee Tool (M) to Shift-drag a selection of dots and copy to the clipboard.


Step 9
Place "Lineart_1.jpg", through to "Lineart_3.jpg" as new layers within the "ELEMENTS 1" folder and position as shown. Change their Blend Modes to Multiply and name them "Plant 1", "Plant 2" and "Plant 3".
Step 10
Open the bird image, then add a new layer to carry out some retouching. Grab the Clone Stamp Tool (S) and set it to Current & Below. Now use a small, soft-edged brush to get rid of the object in the bird’s mouth.


Step 11
Open the mountains and draw a closed path to exclude the sky. Create a path-based selection and copy > paste as a new layer within the same folder, name it "Mountains" and position middle-right. Now change the Blend Mode to Color Burn and mask as shown.
Step 12
Isolate the asteroid with a path, make a selection and add as another layer within the same folder. Resize / position as indicated and label it "Rock".
Step 13
Drag "UFO.psd" from the "source" folder as another layer and position as shown. Set the Blend Mode to Exclusion and name it "Saucer".
Step 14
Next, add "Circle_texture.psd" (again from the "source" folder) as a new layer in Multiply Mode and name it "Grunge circle 1". Duplicate this layer and rename it "Grunge circle 2", then apply a Levels adjustment to lighten it. Position and resize both these layers as indicated.
Step 15
Place "Pencil.jpg" within the same folder, again in Multiply Mode. Duplicate, reposition and label them "Scribble 1" and "Scribble 2".
Step 16
Open "a.jpg" from the "source" folder and use the Lasso Tool (L) create a rough selection as shown and copy.


Step 17
Open the astronaut and plot a closed path ignoring the strap on the left hand as shown in magenta.


Step 18
Place "Cowboy.psd" (from the "source" folder) as an upper layer within the same folder, position over the foreground model's shoulder and name it "Rodeo".
Step 19
In this step we'll add some subtle paint washes. Add a new folder called "PAINT" above "ELEMENTS 1". Add a layer within the new folder called "Brush 1" and set its Blend Mode to Multiply. Use the Color Picker to select # f8f7bc and use a selection of grunge brushes to paint behind the central composition. Repeat this on separate layers (again in Multiply Mode) using different pastel shades as annotated.

Step 20
Next, we'll desaturate the entire composition a little. Collapse all your folders, then add an uppermost Black & White adjustment layer set to the default preset to affect all underlying content. Now drop its Opacity to 47%.
Step 21
Add a new folder called "ELEMENTS 2" at the top of the stack and place a layer within it called "Blue bolt". Use the Polygonal Lasso Tool (L) to draw a lighting bolt from below the flying saucer and fill with # b9e1eb.Now select an area from "Dots_3.jpg" and copy. Generate a layer-based selection from your "Blue bolt" and choose Edit > Paste Special > Paste Into to create a new masked layer. Label this "Bolt dots" and change its Blend Mode to Multiply.

Step 22
Draw a rough selection around "c.jpg" and copy > paste as a new layer at the top within the same folder. Name this layer "Doodle 3" and Invert. Position as shown, then reduce its Opacity to 65%. Now generate a layer-based selection from "Figure 2" and choose Layer > Layer Mask > Hide Selection.
Step 23
Add the remaining doodles ("d.jpg", through to "h.jpg") as new layers within the same folder in Multiply Mode and label them accordingly. Now Invert some and change their Blend Modes to Screen for some variation.
Step 24
At this point you can may need to reposition the main composition; to do this Shift-click all your folder/layer thumbnails, apart from the "BACKGROUND" folder and "Background" layer, press Shift and drag down.

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Conclusion and Scope
I hope this tutorial has inspired you to develop your own styles of illustration. The key to this method of working is to recycle existing elements and mash it up with fresh images, but to also have some fun in the process!
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